Sunday, 8 August 2010
Mountain Sports
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Mountain Sports is a collection of Winter sport games that utilises both the WiiMote and or the Balance board. It has good elements to it with regards to the use of the balance board in a sitting posture for tubing, sledging and bobsleigh. Skiing and Snowboarding use the balance board in a standing position with biathalon and curling best controlled with the WiiMote. The control of the games are sluggish at times which can serve as an advantage and disadvantage making the game more accessible to those with limited movements, without making it too hard. The games controlled by the WiiMote alone can be difficult due to the buttons needed for control.
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Labels:
arms,
balance,
Hand function,
lower limbs,
sitting,
upper limb
SSX Blur
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SSX Blur is a snowboarding simulation game that requires the use of both WiiMote and Nunchuk. Controls are intuitive and rely on fine movements and dexterity. Turning/steering is achieved by pro and supination of the wrists, buttons are required for movements and the Nunchuk joystick is used as further method of control.
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Labels:
arms,
Bilateral control,
Hand function,
upper limb
Rayman Raving Rabbids 2
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Rayman Raving Rabbids is the second Rayman game released for the Wii. The game is made up of a broad selection of mini games, the majority of which are already unlocked (you don't have to play the game to get access to them). The games are short, quirky and fun, mostly requiring simple movements. The mini games require a mixture of WiiMote and Nunchuk therefore offering the potential to develop a variety of hand function skills at differing levels. This game is excellent as a distraction during sessions due to simplicity of many of the games and movements required.
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Labels:
arms,
General Fitness,
Hand function,
upper limb
Mario & Sonic at the Olympic Games
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Sonic and Mario Olympic Games is a collection of mini games relating to olympic sports. Most games can be accessed by just using the WiiMote but they can also be played using the Nunchuk as well. Most of the games require simple movements but can be considered complex with regards to the use of buttons. Without the use of buttons the character does nor perform as well and therefore it is very difficult to anywhere other than last in the games. For those with the cognitive ability to remember controls, coupled with dexterity to press buttons then this game offers the opportunity to work on cardiovascular fitness, sequencing and general control of upper limb(s).
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Labels:
arms,
co-ordination,
General Fitness,
Hand function,
upper limb
Links Crossbow
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Links Crossbow is a shooting game relying on aim and co-ordination. The game does use both the WiiMote and Nunchuk, with the Nunchuk joystick being used to control the direction of the player. It has a progressive level aspect as well as practice modes making it easy to dip into and find an appropriate level to work at. Games and tasks can easily be repeated to help with learning and familarity, allowing time to be spent on the development up upper limb control. This game has been used within therapy sessions, although not regularly.
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Labels:
arms,
co-ordination,
fine control,
Hand function,
Reaction Speed,
upper limb
Blazing Angels
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Blazing Angels is a flight simulator game that requires complex use of both WiiMote and Nunchuk. The game is based on a storyline making it difficult to access different levels of the game to suit the user. The games requires high levels of dexterity, quick reaction speeds and control of movements, along with a good ability to remember the button controls in order to play the game. This game is rarely used in therapy.
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Labels:
co-ordination,
fine control,
Hand function,
upper limb
Shaun White Snowboarding
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Shaun White Snowboarding is a great game to work on both upper and lower limb movement. The game offers the choice between using the Balance board and Wii Remote or just the Wii Remote. The Use of the Wii Remote alone offers opportunities to work on dexterity and hand function, with the controls being to turn the remote in the direction required and press buttons (A and B) to achieve tricks. When using the Balance board it has to be turned through 90 degrees, so at a right angle to the TV. This requires the user to stand sideways (as if on a snowboard) to control the increase/decrease speed by leaning right and left, and left and right by leaning forwards and backwards. Shaun White is a very accessible game for those with just hand function and a great game to work on the higher end of balance when using the Balance board.
This game can be played with adaptations.
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Labels:
arms,
balance,
co-ordination,
Hand function,
legs,
lower limbs,
upper limb
Wii Music
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Wii Music allows the user to create tunes with a large selection of instruments. The game uses the WiiMote, the WiiMote and Nunchuk and in drum mode the game uses the fit board. It is a great game to work on upper limb movements, with the games interpreting the movements into music depending upon the instrument selected. Mini games within the program include handbell game, conductor of an orchestra and a music quiz - all accessible to those with minimal movements. The fit board, used in drum mode, requires the user to tap their foot/feet to create the effect of using a bass pedal and hithat control. This is a popular game during therapy sessions.
This game can be played with adaptations.
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Labels:
arms,
co-ordination,
Hand function,
legs,
lower limbs,
upper limb
Family Ski and We Ski & Snowboard
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Family Ski is the first of two snow sport games by Namco. This first version of the skiing game called Family Ski, offers the chance to explore balance and control of increased weight bearing to left and right during standing.
The second version of the same game - We Ski & Snowboard includes a snowboarding option and off piste skiing with much less restriction as to where you can ski/snowboard.
Both games have the same controls - The controls can be either - use of WiiMote and Nunchuk or use of Fit Board, WiiMote and Nunchuk. To use the game effectively within therapy sessions the upper limb controls are best carried out by someone other than the person working on their balance - whilst this may sound complex it is quite easy to achieve as the controls generally only needed to get the skier moving. The snowboarding requires the balance board to be rotated through 90 degrees and can make balance difficult for those needing to concentrate.
The ski-ing elements of both of these games can be played in a sitting posture.
More info - We Ski & Snowboard
More info - Family Ski
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Labels:
balance,
co-ordination,
General Fitness,
Hand function,
lower limbs,
sitting
WarioWare Smooth Moves
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Smooth Moves is a large collection of short mini games that are based around 12 'forms'. The game refers to forms as the way in which the WiiRemote is held.This is a good game with lots of easy, but quick, mini games. The game bases itself on demonstrating and allowing the user to practice the different ways to hold the Wii Remote. The key is to find appropriate games for individual needs within therapy. It is possible to pick and choose which game you play but good knowledge of the game and its mini games is required.
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Labels:
dexterity,
Hand function,
Reaction Speed
Cooking Mama
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Cooking Mama is best described as a cooking simulator. The game is to follow receipe instructions to make dishes from around the world. The receipes include the preparation and cooking of food with some aspects of presentation.
It is a fun game that only requires the WiiMote as control. Buttons are needed at times along with a steady hand to point the controller at the screen. Many of the movements require reasonable accuracy, fine motor control and dexterity, although there are aspects of the game (accessible through the practice mode) that can be played by those with less control and accuracy as the movements are repeatative and non specific in nature.
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Labels:
arms,
Hand function,
upper limb
Carnival Games
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Carnival is a collection of fair ground games that most people will be familiar with, using the WiiMote intuitively to play the games. The majority of the mini games (of which there are 25) require a mixture of actions including throwing, rolling, shaking and pointing. The games only require the one controller and are very simple to use making it a great game to play whilst working on dexterity and fine or accurate control of upper limb movement.
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Labels:
arms,
dexterity,
General Fitness,
Hand function,
upper limb
Lets Tap
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Lets Tap is a simple game where by the WiiMote is placed on a box. The player(s) then tap the box in rhythm which relates to the speed of their charactor on screen. The tapping can be performed by hands or feet making it accessible by many who may have limited hand function. The game offers different modes in which to use the rhythm tapping to control the charactors and requires the player to concentrate to the control of their rhythm and subsequently fine motor control in order to succeed.
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Labels:
co-ordination,
Hand function
Endless Ocean 1
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Endless Ocean is a deep sea exploration game that allows the user to dive into the deep waters and swim around, viewing creatures, landmarks and becoming familiar with the ocean. It predominatly a story based game whereby you are given tasks to complete such as recording all of the fish that you see in your log book. Its a very relaxing game that requires the use of one remote and reasonable dexterity (pressing the A button and B button in combination with movements. The Wifi aspect allows you to meet up with friends online and dive with them, exploring the seas together.
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Labels:
dexterity,
fine control,
Hand function
Samba de Amigo
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Samba de Amigo is a fun game based on a little bit of rhythm and music where by the player(s) shake the Wii Remote and Nunchuk in time with the music and following the directional instructions on screen. Its easy to score points and its a great way of getting the arms working and the heart beating, offering a good opportunity to work on fitness aswell. Great selection of music and great fun. Players require reasonable control of both arms and need to be able to hold the controllers.
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Labels:
arms,
General Fitness,
upper limb
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Wii Fit generally comes with the Fit Board - a controller with 4 pressure sensors that when the user stands or sits on it the board detects changes in weight transference.
Predominantly lower limb and balance exercise. The 'game' is geared towards users accessing exercises, stretches, balance games and aerobic activities to improve their fitness, lower BMI and weight and records progress.
The game has some very useful balance games (Soccer Heading, ski slalom, table tilt), some insightful balance tests, the opportunity to 'see' where centre of gravity is through visual feedback plus much more.
Some of the games in Wii Fit can be played in a sitting position.
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